Major update
Stranded-post-jam » Devlog
Controls:
- Separate buttons for placing and picking up blocks! (suggested by https://itch.io/profile/b-deshidev)
- Pick up button can be held to continuously pick up blocks.
General:
- Two new levels! (6-2 and 6-3)
- Beam range increased - now reaches screen bounds even when camera is panned
- `Level Exit` sprite changed to be more noticeable
- Block rotation is locked to prevent accidental toppling
- Health UI changed from number to squares for better readability
- Health amount and damages halved.
- Current level name is displayed when game is paused
Level changes:
- Level 0 updated with new tutorial text to match control changes.
- level 1-2 has pan camera tutorial, for the new egg location and a illusion.
- Level 2 Added a baneling, adjusted egg location, moved a baneling. Baneling experience should be better.
- Level 4 is a bit easier.
- Level 5-1 adjusted camera bounds, egg locations, and added an easier drop off point
- Level 5-2 getting the cube and getting out is possible without the 2nd block now.
- Level 6-1 Adjusted level exit platform to be higher
Files
stranded-post-jam-web.zip Play in browser
Version 7b3b7f8 61 days ago
stranded.exe 92 MB
Version 7b3b7f8 61 days ago
Get Stranded-post-jam
Stranded-post-jam
Build/dismantle blocks to climb you way outta cave on an alien world
Status | In development |
Authors | Enweave, Kyugetsuki |
Genre | Puzzle |
Tags | Puzzle-Platformer, Twin Stick Shooter |
More posts
- Walljump and other fixes65 days ago
- Update for Post Jam "Jam" #973 days ago
- Another minor update81 days ago
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