Substantial post submission update


Disclaimer - this version is not intended for rating. We just wanted to iron out numerous problems.

So, as it happens, originally submitted version, while being delivered on time, had many hilarious problems, like having no final boss not appearing and no floor at some of the levels. Ah, the modern gamedev at it's finest.

This update addresses those problems and ads a bit of polishing:

  1. Final boss is slightly reworked and restored.
  2. Backtracking through level portals was removed to prevent players accidentally going back. Instead, main menu now includes "Back to HUB" button
  3. Many levels were slightly reworked to not be hard for the wrong reasons 
  4. Dialogue UI and timing was improved.
  5. Missing sound fx were "attached" to characters.
  6. Bug with sound fx being stuck on repeat was fixed
  7. Audio cues for anomalies and enemy spawners were added to make them easier to locate.
  8. Enemy spawn now has a delay, visual and sound fx.
  9. Scanner feature reveals anomalies at a correct time.
  10. Minor visual fixes.

Files

Anomaly0.1.0 (not for rating, post jam).zip 280 MB
29 days ago

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